BodyVox, Portland’s premier modern dance company, started their 20th anniversary season with a show called Lexicon. It was a show exploring the intersection of dance and technology. I worked with Jamey Hampton, co-founder of BodyVox, to create a dance number called “Deep Wading”. We used a 3D camera, an XBox Kinect to track the dancers. And we used a high-end graphics computer to generate graphics effects behind the dancers with the effects reacting to the dancers motion on stage.
Like many other software projects, we had a short deadline Continue reading “BodyVox – Deep Wading”